4/28/2023 0 Comments Ffxii black mage time mageThe reason for the Foebreaker and Machinist combo is that Foebreaker only gains access to 1 Swiftness, while Machinist to 3 and some handy Time magic. The rationale when building a solid combo is to net Lores (either battle or magic) that will increase the damage of the build, to have a Swiftness of at least 2 (3 is max, each Swiftness increases speed by +10% of base speed) and to gain access to good weapon combos while taking into account Esper usage (they unlock certain LP panels). not ZA and there have, apparently, been some changes. LIQUID here made the job videos preemptively based on the IZJS edition. For example the videos says the best combo with Machinist is White mage, but here you matched up Breaker with Machinist.Īctually, I would be happy with a comment on the samurai thing and a "Trust me, you will see later, this will work splendidly" Hi, very nice list, I do have a couple of questions though you use Samurai twice here, is this by design or just a slip up?Īlso, can you argument a bit for these combinations? I watched your videos and they don't really match what you have here. It gets more complicated in terms of who is absolutely best suited to what when you consider differential animation speeds and whatnot.Īs for what classes? I don't like time mage and breaker, but they can still be good. Samurai Ashe having access to heal for example is quite nice. Notably, all the female characters have cure which means they can use it even on a class that doesn't naturally learn it. They also all get some starting spells/techniques. Penelo is top tier magically, awful for physical roles.įran sucks all around statistically so generally best used on roles that are less stat important (breaker, machinist, time mage). Is actually decent as a white mage as he is tankier than the girls, hits harder with the weapon and has innate steal (as white mage often has nothing much else to do) even if he heals a bit less.Īshe is decent physically and top tier magically, great for hybrid roles like samurai or pure magic roles. Can be used effectively in every single role.īasch is great for physical roles, terrible magic and VIT mean he should avoid magic roles and breaker though.īalthier is very similar to Basch, generally a tiny bit worse. ![]() Brief summary of character strengths and weaknesses:
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